This mod is designed to be a harder experience and is balanced as such.Lowers the amount of stuff you get from creatures 'standard' way aka 3 second knife right-click on creature method.Adds a longer (and more challenging) game play loop of needing to process your creatures upon kill for maximum rewards.No longer can you simply spend seconds to reap all the bounty of a kill but rather care must now be taken to bring back the creature to you base and go through the processes of the mod to maximise your animal harvest. While this mod DOESN'T change the actual hunting/killing/spawning of said creatures what it DOES change is the after-effects. When you live in a world of infinitely spawning creatures having to spend only seconds fully harvesting them after a kill seemed to me quite strong, so I set about with another modder to change this. ![]() ![]() The vanilla way of 'butchering' always seemed way too easy and even boring at times. ![]() Butchering is designed to overhaul the way you get materials from creatures.
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